|
|
|
THE DISTRIBUTED CHESS
PROJECT
![]()
Creating Chess-Playing Artificial Neural Networks with Distributed Evolutionary Algorithms
Download | Client Doc | The Project | Results & Stats | Links | Feedback | The Press | Bugs | Home
Useful Links
For those of you, who want to learn more about the scientific background of this project, I provide some useful links that might be used as good starting points for further explorations. However, if you have not already done so, please download and install Chess Saver 2 before you go there. Here are the links:
Machine Learning in Games
Neural Networks | Neural Nets
The Genetic Algorithms
Archive | Introduction to Genetic Algorithms | Matthew Wall's GAlib
Another great site with lots of information and ressources on genetic algorithms, neural nets, and much much more is provided by the Los Alamos National Laboratories:
LANL-Library (Handbook of Evolutionary Computation | Handbook of Neural Computation)
In order to avoid boredom with the screen saver and Bobby Fischer's games, I give you a link to a website where you will find more chess games in PGN-format than you can ever hope to watch during a single life:
You can display your own games, of course. The files must comply to the PGN-specification which can be found here:
Here are some links to some of my favorite chess sites:
The Week in Chess | Kasparov Chess | ChessBase | NetChessNews
Here is another fascinating chess related distributed computing project:
And last but not least, here is the rest of the competition:
Distributed Computing Projects (1) | Distributed Computing Projects (2) | Distributed Computing Projects (3)
Copyright (c) 2002-2003 by Ralf Seliger. All rights reserved.